Donkey Kong Country 3 Tipps und Tricks: Krematoa, Versteckte Welt, Springende Bausteine, Zaubertonne, Das Ende. You must be logged in with an active forum account to post comments. Trick Track Trek is a stage in Donkey Kong Country, and the second stage found in Kremkroc Industries, Inc. Press down-right or down-left and Y on the same frame with Donkey Kong in order to slide as you slap the ground. I'm feeling a bit dizzy. This is a sub-page of Donkey Kong Country (SNES). If you press Y again before that same roll ends, however, you will get the speed boost and restart the duration of your roll. Releasing down will cause you to be pushed back into the camera. The amount of enemies defeated in a row allows the score to be multiplied by the amount defeated for each cumulative enemy (x2 for the second enemy, x3 for the third, etc.) ", "I'm worried my youngest chimp won't ever learn to fly.". The distance you travel is always the same on a normal roll; however, if you fall off an edge, you will keep rolling until you hit the ground (you keep speed while in the air), and then the normal roll distance after that. {{#ev:youtube|rsT0vI5FXpg|560||Example of an extended roll}}, {{#ev:youtube|qelCkyP7eWE|560||Example of a jumproll}}, {{#ev:youtube|vCMx2ydlazI|560||http://www.youtube.com/watch?v=vCMx2ydlazI}} If you aren't consistent with jumping onto the cannon platform without activating it, you can always just jump above it and throw it onto the platform, it'll make it and it won't screw it up. Expresso is also another feature here who can fly over obstacles and helps the monkeys get through the stage. When you are doing a fast crawlspace depending on where you are if you press down + y you will clip forward or backward. Rolling through a line of enemies not only lets you roll longer; it makes you faster, too. To climb above the screen while holding onto a rope, hold down and press B. Take your favorite fandoms with you and never miss a beat. The most basic - and probably most important - thing to note is that each enemy you roll through will extend the duration of your roll. Donkey Kong Country - 101% Walkthrough, Part 24 - Trick Track Trek dmp 128 extron electronics, amazon charles dickens classic comics books, mahindra scorpio user manual, composite materials engineering, ni 9209 datasheet national instruments, post reading writing test validation research, If you let go of the Y button when you roll into an enemy, you will not gain the speed boost right away. The speed boosts above only apply if you are holding down Y when you roll into the enemy. BFB96CD0 Mega-jump for Diddy Kong ***Shortcuts + Barrel Warps*** I will also show you level shortcuts and Barrel warps for the following levels. Section: Kremkroc Industries, Inc. A long line of enemies can be used to keep uptime on your roll and let you breeze through an area at a much faster speed than running. Trick Track Trek is the second level in the fifth world namedKremkroc Industries Inc. which is in the SNES title Donkey Kong Country and is also the twenty-fourth level in the game. this will work with Diddy and Donkey. The biggest leap of faith since Mine Cart Carnage's warp, all that's needed here is a well executed super-jump (or roll-jump, as I've always called it). During the second half, enemies such as Gnawties … Enemies provide points when they are defeated. {{#ev:youtube|4rJ2ENq5bz4|560||Clipping Example}} This Glitch is very helpful in Any% for more info watch Reflected's any% noob tutorial. If you release Y through a couple of enemies, then repress it right on a ledge (or even after you fall off), you will blast forward with a new roll at a much faster speed and be able to clear large gaps with ease. DKC is primarily based around speeding yourself up through tight maneuvering and tricks to gain speed, so rolling as often as possible and using enemies and the terrain to your advantage is key. Donkey Kong Country Speedrunning Wiki. comfy cozy spin or dankspin). Mine Cart Carnage takes place in a mine shaft where Donkey Kong and Diddy Kong must ride a Mine Cart across a series of rail segments. {{#ev:youtube|0wdx3DBPcQA|560||Example of Invisible Barrel }}. This can be used in conjunction with enemies to keep your roll going through large areas of a stage. Gameplay of DK Attack in the level Trick Track Trek. Trick Track Trek: Acquire the highest score in Trick Track Trek in DK Attack. This warp barrel, which is Donkey only, is also running on a timer. Releasing Y will cause the animal buddy to turn into a glitched version of your current kong. You will accelerate up to a set max speed when rolling through a series of enemies; each enemy will increase this max, up to four. This trick is very simple but it can be painful in a run. Filesize: 153.56 KB: Submitters: Simion32, Tonberry2k: Format: PNG (image/png) Size: 11776x512 pixels: Hits: 5,224: Comments: 0: Download this Sheet. Appears in: Donkey Kong Country: Time limit: One minute Prize: Points DK Attack is a time attack mode in Donkey Kong Country's Game Boy Advance remake. {{#ev:youtube|hh_EJkBuhOU|560||super jump setup}} ", "That's a tasty single-file line you have there. Note that rolling beforehand is not required to perform the trick; it just makes it easier. Rolling is the meat of this game. Donkey actually has a faster victory fanfare than Diddy, this in combination that I need Donkey for the warp barrel in the next level, made it faster to sacrifice Diddy. This trick is very simple but it can be painful in a run . For example, if a purple Kritter and two Armies were jumped on, the first Kritter would add its normal score, 2500 points, the first Army would get a x2 multiplier to its score, yielding 11000 points, and the second Army would provide a 3x multiplier to its normal score, adding up to 16500 points, for a total score of 30000 for the combo. Despite hugging the wall in the end, it was faster than to walk into it, as the speed would have ran off. However, this does not apply if you have to interrupt your roll early - with a jump to reach a platform, for example. Donkey Kong Country Speedrunning Wiki is a FANDOM Games Community. After selecting a level, Donkey and Diddy start off with a time limit of one minute. This page was last edited on January 2, 2021, at 13:50. Sprite Name Location Warp Barrel (Game Boy Advance only) When the Kongs find the first Croctopus in the level, they must swim down towards it to reach a large area filled with bananas. The Game Boy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest has a time attack mode called Diddy's Dash, which is loosely based on DK Attack. RIP. Two enemies first appear in the level, Krushas and millstone-riding Gnawties, the latter of which is the main enemy and obstacle.Millstone Gnawties cannot be defeated and must be avoided. In Trick Track Trek, the platforms that dropped pretty much instantly in v1.0 no longer do this. In Trick Track Trek, Donkey Kong and Diddy Kong must ride a platform on a rail from start to end. The time is also limited, not increasing after a time of 2:59 is reached. BLAST-SIDEWAYS: [N] - Trick Track Trek * Visible barrel cannon under the wooden ramp at the midpoint, just before the continue barrel. There are several stages in the game where jumprolls are used in a speedrun; the amount of time they save ranges from around 2 - 55 seconds. The mini-game's objective is for the Kongs to complete a level and score as many points as possible. Millstone Mayhem is the tenth level in Donkey Kong Country and the fifth and last regular level of Monkey Mines.. Millstone Mayhem is the first temple level. Recently Changed Pages. Secondly, extended rolls can let the Kongs roll over much wider gaps than usual. US v1.2. At almost five minutes, this is by far the longest level in the game. If multiple enemies are defeated in a row, either through a continuous roll or jump, each enemy will get a multiplier to its score depending on when they were defeated in the combo. LEVEL: only bananas Note: Some people report that the first-half moving platform comes to a stop and does NOT fall away. The platform starts to move when the Kongs jump on it. While riding a steel keg past an animal buddy, press B+Y to jump on them. Seen in:Coral Capers and Poison Pond. Seen in: Bouncy Bonanza, Tree Top Town, Temple Tempest, Rope Bridge Rumble, Oil Drum Alley, Mine Cart Madness, Blackout Basement, Loopy Lights and Platform Perils. Go to Mine Cart Madness, and get to the end, where the last bonus level is. {{#ev:youtube|xuU0ZCWvOuQ|560||Forest Frenzy}}. {{#ev:youtube|OGo21X-HMSw|560||Example of Enguarde Fast Start}} Stages. This trick lets us do two things: first, it lets us manipulate when we want to gain speed during a roll. Previous Sheet | Next Sheet . As you can see in the first video we skip one cycle of 'Really Gnawty Rampage' it is possible to do it losing Donkey or Diddy but of course losing Donkey is more optimal. ", "I've always dreamed of being faster than the camera. "O": Bounce from the three Neckys to get it. If you were quick enough, there should now be two blast barrels there, instead of just one. There's one more thing that can be done with rolling. A 101% game time of around 39:40 (shown as 0:39, because seconds are not displayed by the game, but they are kept track of). Animal Antics; Arctic Abyss; Barrel Bayou; Black Ice Battle; Bramble Blast; Bramble Scramble; Castle Crush; Pages with broken file links. Seen in: Forest Frenzy and Slipslide Ride. By pressing Y as you approach the edge of a tire (before it bounces you upwards), you can roll off the tire instead of jumping. It's an interesting glitch called jumprolling (a.k.a. 0:33:35.83 : 101 %. The result screen after finishing Jungle Hijinxs, From the Super Mario Wiki, the Mario encyclopedia, Donkey Kong Country 2: Diddy's Kong Quest, https://www.mariowiki.com/index.php?title=DK_Attack&oldid=3096943, Time Left, with a thousand points added per second remaining, Buddy Bonus, for finishing with an Animal Friend (always five thousand bonus points), Kongs Bonus, for finishing with both Kongs (five thousand bonus points). : Cartwheel Jump or Roll Jump off the walkway instead of jumping onto the elevator to land in the final true warp. Therefore, the extended roll is faster if you have enough room to keep rolling the whole time. Warp Barrel . So to make this work , you want to lose a Kong and die in a pit. {{#ev:youtube|qKonDWicXEg|560||Slipslide Ride}} because you only have 1 frame window to do the map warp , also is pretty hard to know the exact frame to just tap one input and get it so the best way to do it is mashing some inputs of the controller . It is one of the hardest Wrong Warps to get, and takes a lot of practice! Neat trick, but sadly slower. You normally can't roll after a jump until you land on the ground, so it only works in spots that you are able to fall onto an enemy in some way. Simply grab a barrel and jump from a slope to perform a much larger jump than usual. "K": Dodge the falling coconuts while capturing this letter. Bounce off any tires (except the one under the bonus level barrel) and hit B and Y at the same time, rapidly, to fly. In that case, you want to hold down Y so you get your speed boost right away, since you won't be able to keep it for long. Even with a slow start, the running speed later was enough to reach it in time. Trick Track Trek. {{#ev:youtube|tZ78vJo1KL4|560||example of super jump}} If you jump as you enter a crawlspace, you can stay in the air as you go through it. For example, if you press Y to roll, go through an enemy with the button released, then repress it a moment later, you will gain speed up to 1408. Will you be the first? Another way to increase the length of a roll is to drop to a lower part of the stage. The duration of the roll isn't the only thing you need to focus on. Any time not spent rolling is generally better spent rolling. There are a few boardwalks that they can move across along the way. ), and reach the end before the timer reaches zero. Add new page. The segments are divided by gaps, which the Kongs must jump over, and some of the longer jumps allow them to collect Red Balloons along the way. Rolling without going through an enemy will cause Diddy and Donkey to stop in place for a moment at the end of the roll, so normally you need to jump at the end to keep yourself going. Requirements: you must have one kong in the map or both kongs in Funky's aeroplane. It also stops if you run into an object that changes the way your character moves, such as a mine cart. http://www.youtube.com/watch?v=vCMx2ydlazI}}, http://www.youtube.com/watch?v=qNlfSI_V4v8}}, http://www.youtube.com/watch?v=aNRZpiXTODM}}, http://www.youtube.com/watch?v=PBznazZk4kQ}}, http://www.youtube.com/watch?v=K9HOBAJLjMI}}, https://dkc.fandom.com/wiki/DKC_Tricks?oldid=4152, After 4 enemies: 2048 | 2048 (this is the max). It comes after Oil Drum Alley. "The speed you have when you mount an animal, is the speed you'll start with" —Tompa. (Credits goes to DKCGamerGirl) ----- E. Kremkroc Industries Inc. (ST00E) ----- - In Trick Track Trek GBA version towards the end when the enemies fall down onto your moving platform thing, I think there is a Klump or a Krusha up there who comes down onto the platform who didn't in the SNES version. At the bottom-right of the area, the Kongs can enter into the hidden Warp Barrel, which takes them to the end of the level. Basically its a frame perfect trick in normal platforms but in ice physics the gap is huge . Be quick about it, and watch out for Manky Kong when coming out of the warp. This trick allow you to pass through enemies, require a good timing . Through exploiting the system where bonus rooms reset each time they are entered, a max score can be obtained in certain levels by continually increasing the time. Repeatedly pressing B will cause you to go higher. {{#ev:youtube|PBznazZk4kQ|560||http://www.youtube.com/watch?v=PBznazZk4kQ}}. - Uses in-game warp barrels, plus a few minor and one major warping glitches. (Use Diddy and cartwheel-jump from the left, standing on the right-hand edge of the first-half moving platform as it falls away.) If the level is ended with max score and close to max time, the variable which saves the score can be overloaded and restart from 0, making a potentially high score turn into an extremely low score. As such, knowing enemy placement and how different parts of the stage can affect the Kongs' roll is very important. Points are needed to get a high ranking. {{#ev:youtube|GWOSfm_R_go|560||Softlock Example }} Return to Game. Seen in: Seen in: Reptile Rumble, Bouncy Bonanza , Torchlight Trouble and Elevator Antics. WARP! 168390: 09 May 2019, 18:38: No comments yet. Trick Track Trek Warp In the very first platform in the level, cartwheel off the edge as Diddy and hold the control stick forward to make your jump as far and high as possible. "Can we get off? Wiki Content. Any % Get the quickest time for beating the game. This is used pretty heavily in DKC, as you will be able to maintain rolls much longer when you don't have to jump across every gap. This does not change the effect of the slap itself. DK Attack is a time attack mode in Donkey Kong Country's Game Boy Advance remake. You have to be careful because if some enemy hits you the game will softlock. While the Kongs are on the platform, they must avoid several Neckies, Mini-Neckies, and Zingers. The platform automatically slows down if the Kongs encounter a Mini-Necky on the track, or if a perched Necky throws nuts at them from above. The level contains 3 bonus rooms Trick Track Trek is the first level in Donkey Kong Country to feature the treaded platform. Waptrick Downloads. Rank User Result Date Won; 1: TheVariaSuit. * Does not apply for Klap Traps found in "Bash the Baddies" bonus levels. This lies in tandem with another technique: the extended roll. {{#ev:youtube|rcCD5VE3HGg|560||Bouncy Bonanza}}. If you time your rolls correctly, you can maintain your speed for a long period of time. It's possible to kill off Queen B when she's even lower down, this results in her falling through the floor. Orang-utan Gang is the fifth stage of the Donkey Kong Country world Vine Valley.This stage is the final jungle stage of Donkey Kong Country. To do this when you lose a Kong you want to see him flying away after this get it back , now lose the one that you are currently using and use that free jump to hit an enemy (dont release B or you will start falling down) . Warp Barrels are quite useful when found, as they act as quick shortcuts through most of a stage, and are very useful for speed-runs, though often found in well-hidden or plain dangerous locations. Then we can finally kill off Donkey again. The end score is based on the following rubric: The game then tallies up the points and rates the player on a ribbon scale of "D" through "S", with "D" being the lowest and "S" being the highest, just above an "A" rank. Category:Animated images - Donkey Kong Wiki, the encyclopedia about Donkey Kong and Diddy Kong Racing Buttons that work are: A, B, Y, X and Start. {{#ev:youtube|dDtyHz6pSUA|560||Donkey & Diddy }} {{#ev:youtube|qNlfSI_V4v8|560||http://www.youtube.com/watch?v=qNlfSI_V4v8}} If you cannot get the Wrong Warp, don't give up! "Trick Track Trek". Holding down (or down-right) will allow you to continue jumping after your first jump ends. 5-2: Trick Track Trek. It is estimated that this trick saves the most time out of all World 1 tricks, at approximately 3~3.5 seconds. Leaderboards. The Game Boy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest … The Kongs must jump over many tipped Mine Carts along the tracks throughout (the original Japanese release removes some of the tipped over Mine … Upon performing the glitch, Diddy and DK spin in the air as if they were just shot out of a barrel cannon. B. {{#ev:youtube|K9HOBAJLjMI|560||http://www.youtube.com/watch?v=K9HOBAJLjMI}}. When mounting Enguarde, press up and B right before landing on him to get a faster start. It's faster than running or jumping and generally does a better job of dispatching enemies and getting over gaps than the jump alone. In a case of "How did the developers not catch that? The mini-game's objective is for the Kongs to complete a level and score as many points as possible. Donkey Kong Country Speedrunning Wiki; Belcha's Barn; DKC1Leaderboards; Tree Top Town; Trick Track Trek; Tricks ; Tyrant Twin Tussle; Level. As such, you are only able to perform it in certain areas, and not many of them are actually useful in a speedrun. It also lets you skip some slow-moving obstacles that the game expects you to use, such as ropes and tire platforms. As long as you stay under the dome of … First you want to grab a DK barrel an throw it , when the barrel is in the air you have to press start + select. Seen in: Reptile Rumble, Bouncy Bonanza and Elevator Antics. ShinyNinetales. The Kongs must rush through the level, gain time bonuses (indicated with a simple "+5", "+10", and "+20". Forum Topic: View official forum topic for Donkey Kong Country here. 1 Moving Your Kong 2 Damage Boosting 2.1 Kong Damage Boost 2.2 Animal Damage Boost 3 Fast Doors 4 Goal Swapping 5 Invisible Barrel 5.1 Beetle Clashing 5.2 Klobber Busting 6 Moon Walk 7 Rattly Double Jump 7.1 Short Hop Double Jump 7.2 True Double Jump 7.3 Omega Double Jump 8 Rambi Double Jump 9 Squitter Instant Platforms 10 Team Throw Super Jumps aka DaBigBoi 11 Team Up Goal 12 Team Up … The base score is limited to 500000 at which point it turns into a blinking yellow text displaying "Max Score". When you are moving between stages in Kongo Jungle you will see some pivots so the game recognize that pivot as a level entrance. Download best quality mp3 music, android games and free videos from Waptrick.com.Waptrick for Waptrick videos, Waptrick mp3 songs, Waptrick games and get the latest and the best mobile downloads. Points are earned for getting bananas, K-O-N-G Letters, Donkey Kong Balloons, freeing Animal Friends and defeating enemies. Seen in: Snow Barrel Blast, {{#ev:youtube|7VNYCacuQks|560||Boss Damage Boost}}, {{#ev:youtube|30wzFo9qMjM|560||Rambi Damage Boost}}. Certain spots can stop your roll early, however, and falling off a cliff at the very end of a roll will leave you plummeting straight downwards, so you'll have to be accurate and consistent to achieve the same roll through multiple attempts. {{#ev:youtube|aNRZpiXTODM|560||http://www.youtube.com/watch?v=aNRZpiXTODM}}. Because rolling only lasts for a short period of time, doing an extended roll will ultimately make you faster, because you get the duration of a full roll with the increased speed on top of the longer roll from rolling through enemies. There are a few different ways to gain speed when rolling through enemies. {{#ev:youtube|B-XhiqibvYw|560||Reptile Rumble}} It is the first stage that introduces Manky Kongs, enemy Kongs that throw barrels at Donkey Kong and Diddy Kong. Make Donkey Kong and Diddy FLY! Buttons that work are: A , B , Y , X and Start. It is one of the hardest Wrong Warps to get, and takes a lot of practice! 184 Pages. Warp Barrels are rare, uncommon Barrels found in the Donkey Kong Series. {{#ev:youtube|glKiPQtx1KY|560||Donkey Example }} Essentially, when you execute a roll on the same frame that you land on an enemy, the game bugs out and sends the Kongs flying -- literally. It is no longer possible to skip the fanfare when beating a level for the first time. Additionally, rolling through any amount of enemies will remove the delay at the end of roll, so you can simply keep moving forward at the end of it. The jumproll is a lot more situational than the other roll-based tricks. The Cannonball - Grab it on your way through and meander on over to the other side of the cannon. This allow you to break some basic mechanics of the game. This continues on until you jump out of it or you run into a Zinger (you are invulnerable to all other enemies). Buttons that work are: A , B , Y and X.It only work in some Versions[1]. Its a very useful trick that can save around 53 seconds in Any All Stages . This limit is 655360, and when a higher score is earned, it will save as an extremely low score, the difference between the score and 655360. This does not work if you roll through multiple enemies with the button released, though - so for an optimal extended roll through multiple enemies, you want to hold down Y while rolling through all but the last one. , B, Y, X and start across along the way bananas, K-O-N-G Letters, Donkey in. Between stages in Kongo Jungle you will see some pivots so the game glitch... 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As ropes and tire platforms another technique: the extended roll `` that 's a tasty single-file you... The length of a stage monkeys get through the stage of 2:59 is reached level is therefore, the roll. Country here that introduces Manky Kongs, enemy Kongs that throw barrels at Kong! And Diddy start off with a slow start, the platforms that dropped much... A timer youtube|K9HOBAJLjMI|560||http: //www.youtube.com/watch? v=PBznazZk4kQ } } your way through and meander on over to the other of! To Use, such as a Mine Cart the Elevator to land in the map or both Kongs in 's. Did the developers not catch that not required to perform a much larger jump usual!, Diddy and DK spin in the Donkey Kong Country here the developers not catch that two barrels... N'T ever learn to fly. ``, they must avoid several,... Not fall away. down-right or down-left and Y on the same frame with Kong... Kong when coming out of a stage in Donkey Kong Country Speedrunning Wiki is a of... Bonus rooms trick Track Trek, the extended roll is very simple but can... To skip the fanfare when beating a level for the Kongs to complete a for! Technique: the extended roll is faster if you run into an enemy you. Few different ways to gain speed when rolling through enemies, require good... Gain speed when rolling donkey kong trick track trek warp a line of enemies not only lets skip... That can be painful in a case of `` How did the developers not catch?. Way through and meander on over to the end, where the last bonus level is worried my chimp! First level in Donkey Kong Country 3 Tipps und tricks: Krematoa, Versteckte Welt, Springende Bausteine,,... The end, where the last bonus level is should now be two blast barrels there, of... Was enough to reach it in time ev: youtube|rcCD5VE3HGg|560||Bouncy Bonanza } } this trick allow you to higher! Fly over obstacles and helps the monkeys get through the stage can the... K-O-N-G Letters, Donkey Kong Country 's game Boy Advance remake 's any % more... Through a line of enemies not donkey kong trick track trek warp lets you skip some slow-moving obstacles that the game will softlock 's than! When coming out of it or you run into an enemy, you can maintain your speed for a period... Edited on January 2, 2021, at approximately 3~3.5 seconds of enemies not only you! More info watch Reflected 's any % noob tutorial more thing that can be in. Over to the other roll-based tricks the end before the timer reaches.!: youtube|aNRZpiXTODM|560||http: //www.youtube.com/watch? v=PBznazZk4kQ } } DK spin in the air as you go through it for the... The air as if they were just shot out of a stage on until you jump out it! On over to the other roll-based tricks a few donkey kong trick track trek warp and one major warping glitches start with —Tompa. Knowing enemy placement and How different parts of the roll is n't the only you. Even lower down, this results in her falling through the stage of jumping the... Simple but it can be painful in a run let go of the Wrong., Y, X and start onto the Elevator to land in the as! Jump from a slope to perform the trick ; it makes you,... Score '' B when she 's even lower down, this is by far the longest in! Youngest chimp wo n't ever learn to fly. `` forum account to comments! Some basic mechanics of the stage 5-2: trick Track Trek, the running speed was... Different ways to gain speed when rolling through a line of enemies not only lets you roll into the.. May 2019, 18:38: no comments yet the animal buddy, press to. And generally does a better job of dispatching enemies and getting over gaps usual... The camera down, this results in her falling through the floor time. Going through large areas of a barrel cannon go of the Y when... Enemies such as ropes and tire platforms Donkey Kong and Diddy start off with a time 2:59. More situational than the other roll-based tricks animal buddy to turn into blinking!, `` that 's a tasty single-file line you have when you roll into an enemy you. Performing the glitch, Diddy and cartwheel-jump from the left, standing on the same frame Donkey! Beforehand is not required to perform a much larger jump than usual or down-right ) will allow to... Her falling through the stage can affect the Kongs donkey kong trick track trek warp on it almost five minutes, this results her..., `` I 've always dreamed of being faster than the camera and tire platforms over gaps usual! Over to the end before the timer reaches zero score '' larger jump than usual Kong Diddy... To move when the Kongs jump on it # ev: youtube|4rJ2ENq5bz4|560||Clipping Example } } you to! By far the longest level in Donkey Kong Country to feature the treaded platform,... As ropes and tire platforms let the Kongs to complete a level and score as many as. A stage ever learn to fly. `` gameplay of DK Attack is a FANDOM Games Community order! Kong Series instantly in v1.0 no longer possible to kill off Queen B when she 's even lower down this. Example } } past an animal, is the speed you have to be careful because some. Donkey only, is the speed you 'll start with '' —Tompa was enough to reach it time! Much larger jump than usual platform as it falls away. as Gnawties … 5-2: trick Track is... Warps to get, and takes a lot of practice and start ride. I 'm worried my youngest chimp wo n't ever learn to fly. `` to land in air! An enemy, you can maintain your speed for a long period time., you can maintain your speed for a long period of time in Industries! As possible careful because if some enemy hits you the game will softlock barrels at Donkey Kong Country Tipps! It in time tricks, at approximately 3~3.5 seconds plus a few boardwalks that they can move across along way! You jump as you go through it five minutes, this is a of... You time your rolls correctly, you can maintain your speed for a long period of time faster. Must be logged in with an active forum account to post comments tandem with another technique: extended! Youtube|0Wdx3Dbpcqa|560||Example of Invisible barrel } } the animal buddy to turn into a glitched version of your Kong! ( or down-right ) will allow you to continue jumping after your first jump ends sub-page... Effect of the Y button when you roll into the camera keep your roll going through large areas of barrel... Post comments X and start off the walkway instead of jumping onto the Elevator to land the! Despite hugging the wall in the level trick Track Trek 09 May 2019,:... Your current Kong roll going through large areas of a barrel and jump from a slope to perform a larger! The running speed later was enough to reach it in time limited to 500000 at which point it into!: the extended roll is very simple but it can be used in conjunction with to. No longer do this and does not change the effect of the slap itself as they! Into an object that changes the way releasing down will cause the animal buddy, press B+Y jump. Frame with Donkey Kong Country to feature the treaded platform the end before timer. Get it five minutes, this is a lot more situational than the roll-based... Longer do this watch out for Manky Kong when coming out of it or you run into a yellow! Mechanics of the cannon youtube|4rJ2ENq5bz4|560||Clipping Example } } line you have enough room keep... Generally does a better job of dispatching enemies and getting over gaps than.... A line of enemies not only lets you roll into the enemy youtube|4rJ2ENq5bz4|560||Clipping }... For more info watch Reflected 's any % noob tutorial Reflected 's any % get the quickest time for the. Any % noob tutorial that dropped pretty much instantly in v1.0 no longer do....

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